#include "presets\trade_discounts.ltx"
#include "presets\trade_presets.ltx"

[trader]
buy_condition =  trade_generic_buy
sell_condition = trade_generic_sell
buy_supplies = {=actor_goodwill_ge(isg:1000)} supplies_3, {=heavy_pockets_functor()} supplies_3, {=actor_goodwill_ge(isg:400)} supplies_2,  supplies_1
buy_item_condition_factor = 0.50
buy_item_exponent = 2.25
sell_item_exponent = 0.75

discounts = discount_supplier

[trade_generic_buy]:merchant, artefacts_regular_h, weapon_warsaw_disinterest, weapon_nato_interest

[trade_generic_sell]:merchant, artefacts_regular_h


[supplies_1]:common_stock
;device
detector_radio             = 1, 1
detector_geiger             = 1, 1
device_pda_actor				= 1, 1
itm_sleepbag 			= 1, 1
device_torch_dummy		= 1, 1               
detector_elite			= 1, 1
swiss_knife	= 1, 1

;outfit
equ_military_pack 		= 1, 1
helm_hardhat			= 1, 1
isg_scientific_outfit	= 1, 1
helm_tactic			    = 1, 1

;weapon
wpn_beretta             = 1, 0.75
wpn_walther             = 1, 0.75
wpn_lr300               = 1, 0.75
wpn_knife               = 1, 1
helm_respirator 		= 1, 0.88
wpn_sig550				= 1, 1
wpn_l85                 = 1, 0.75
wpn_colt1911            = 1, 0.75
wpn_usp                 = 1, 0.75


;addons
acog		= 1, 0.88

;ammo
ammo_9x19_fmj			= 4, 1
ammo_12x70_buck			= 4, 1
ammo_5.56x45_ss190		= 4, 1
grenade_rgd5			= 2, 1
ammo_11.43x23_fmj		= 4, 1

;food
kolbasa					= 3, 1
conserva				= 6, 1
energy_drink			= 3, 1
vodka					= 3, 1

;medical
medkit					= 2, 1
bandage					= 4, 1
drug_booster			= 2, 1
drug_coagulant		= 1, 1
drug_antidot			= 1, 1
drug_psy_blockade		= 1, 1

[supplies_2]:supplies_1
;device
device_torch_nv_1		= 1, 1
detector_advanced		= 1, 1

;outfit
helm_exo			   = 1, 1

;ammo boost
ammo_9x19_fmj			= 9, 0.7
ammo_9x19_pbp			= 7, 0.7
ammo_12x70_buck			= 9, 0.7
ammo_12x76_zhekan		= 7, 0.7
ammo_5.56x45_ss190		= 9, 0.7
ammo_5.56x45_ap			= 7, 0.7
grenade_f1				= 5, 0.7
ammo_11.43x23_fmj		= 9, 0.7
ammo_11.43x23_hydro		= 6, 0.7

[supplies_3]:supplies_2
;device
device_torch_nv_2		= 1, 1
detector_scientific			= 1, 1

;outfit
equ_tourist_pack			= 1, 1




